It’s been more than 1 year since last Games User Research conference that I’ve attended in London. I was looking forward to this year’s edition! Last Friday, 30th September 2016, was a very special day. During the GUR conference we had the opportunity to meet professionals and academics from the games user research industry and academia.
Recently, I’ve been playing and testing a few apps and games for fun. This week, I’ve tested the mobile game “LOST MAZE”, from the developer ZHIPENG WANG. While playing the game I was looking at elements that were good and easy to use and elements that could be improved. The structure of this post is