Attitudes, behaviour… but what if we could look at player UX through agential realism?
This morning I’ve read the article published on the NNG website on Attitudinal vs. Behavioral Research in UX. In the […]
Design Researcher, UX Designer & Educator
This morning I’ve read the article published on the NNG website on Attitudinal vs. Behavioral Research in UX. In the […]
For the 2022 module on Iterate and Prototype for game design students, we have continued to use LEGO as material […]
This week we had the opportunity to go to the Women in Games conference (10th anniversary!) in London and that […]
This was a lecture developed just for pre-sessional students at the University of Southampton, in 2018. The aim of the […]
Culture is when people share the same beliefs and values within a group, be it national, be it any other […]
On the 4th May 2017, I was invited to participate in a very insightful discussion at Mother, in London. The […]
As part of my challenge of gathering 30 game usability reviews, I’ve been collecting some mobile games (and other games […]
Sometimes we still struggle to situate our work in terms of gamification or game design. If gamification is a design […]
This post is just to avoid the usual misconceptions between gamification and games. Although the names are very similar, they […]
Yes, product placement. Let’s try to paint the picture. You’re watching a movie or a soap opera, and then a […]