Colour blind mode: a way to include more players into the game
Playing a game is more than just connecting your devices with a new system. It’s being part of a context […]
Design Researcher, UX Designer & Educator
Playing a game is more than just connecting your devices with a new system. It’s being part of a context […]
The widely expected day that Apple would launch new features has come. The Apple’s annual WWDC conference brought lots of […]
First, let’s paint a scenario. People are getting information from web every day and since then, this content seems to […]
Everyone is running. Competitions are happening all the weekends and people that used to be sedentary are now moving their […]
This week people were talking about the imminent end of the smartphone Era, driven by the launching of Google Glass […]
Today’s post it’s about microinteractions and the importance of the details. Last week we had a conference about interaction design […]
Yesterday, I posted about Prototyping experiences. Last week we had a conference about interaction design(#ISA2012) in São Paulo and I […]